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Software Engineer, Spacecraft Simulation

True Anomaly

<div class="content-intro"><p class="ms-outlook-mobile-reference-message">Space is a warfighting domain. True Anomaly seeks those with the talent and ambition to build the technology that secures it.</p> <p class="ms-outlook-mobile-reference-message"><u>OUR MISSION</u></p> <p class="ms-outlook-mobile-reference-message">True Anomaly delivers decisive capabilities for space superiority. We build autonomous spacecraft, advanced payloads, mission software, and space-based interceptors — enabling the U.S. and its Allies to secure the space environment and counter threats from the ultimate high ground.</p> <p class="ms-outlook-mobile-reference-message"><u>OUR VALUES</u></p> <ul> <li class="ms-outlook-mobile-reference-message"><strong>Be the offset.</strong><span class="Apple-converted-space"> </span>We create asymmetric advantages with creativity and ingenuity.</li> <li class="ms-outlook-mobile-reference-message"><strong>What would it take?</strong> We challenge assumptions to deliver ambitious results.</li> <li class="ms-outlook-mobile-reference-message"><strong>It’s the people.</strong> Our team is our competitive advantage and we are better together.</li> </ul></div><p><u>YOUR MISSION</u></p> <p class="code-line">Software is the central nervous system for True Anomaly's engineering and product thesis. Software bridges the gap between military objectives, theoretical physics, and the human and autonomous control of spacecraft and ground systems. True Anomaly is seeking a Spacecraft Simulation Software Engineer to contribute to the continuing evolution of our spacecraft, constellation modeling, and simulation software with a focus on multi-physics, high-fidelity simulation.</p> <p class="code-line">You will work in a fast-paced, interdisciplinary team to identify, develop, and deliver algorithms for modeling complex coupled physics including 6-degree-of-freedom (6DOF) rigid body dynamics, thermal systems, attitude dynamics and control, power systems, propulsion, and their interactions. This role focuses on building the simulation infrastructure that enables engineers to design spacecraft, validate control algorithms, analyze system performance, and predict mission outcomes with high confidence.</p> <p><strong>RESPONSIBILITIES</strong></p> <ul class="code-line"> <li class="code-line" data-uuid="3eb47b65-e285-4ce0-ae93-3a2bb3b1198b">Write well-structured, efficient code using modern C++ best practices (C++ 17 / C++ 20), with a particular emphasis on performance and maintainability</li> <li class="code-line" data-uuid="4a004c53-4ef0-481e-921e-b79d07027934">Develop and maintain multi-physics simulation libraries for spacecraft systems modeling including: <ul class="code-line"> <li class="code-line">6DOF rigid body dynamics with environmental perturbations (gravity gradient, solar radiation pressure, atmospheric drag, magnetic torques)</li> <li class="code-line">Thermal modeling including conduction, radiation, and solar heating</li> <li class="code-line">Attitude dynamics and control system simulation</li> <li class="code-line">Propulsion system modeling (thrusters, tanks, mass properties)</li> <li class="code-line">Power generation and distribution (solar arrays, batteries, loads)</li> <li class="code-line">Sensor and actuator models (reaction wheels, star trackers, gyros, magnetometers, thrusters)</li> </ul> </li> <

Role

Role
Manufacturing Engineer
Workplace
Onsite

Location

City
Denver
State
CA

Company

Company
True Anomaly
Industry sector
aerospace_defense

Source

Job board
greenhouse
Posted
2026-07-10
Posted
This month

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